All Classes and Interfaces
Class
Description
An implementation of
IStageData that doesn't hold any stages.An extension of
IStageData that replaces game stage's implementation.This class holds all the various team stage events.
This event is fired every time a stage is added to a team via
TeamStageHelper.TeamHelper.addStage(net.minecraft.server.level.ServerPlayer, java.lang.String...).This event is fired after a stage has been successfully added using
TeamStageHelper.TeamHelper.addStage(net.minecraft.server.level.ServerPlayer, java.lang.String...).This event is fired when a stage check is done on a player using
TeamStageHelper.TeamHelper.hasStage(net.minecraft.world.entity.player.Player, java.lang.String).This event is fired after the stages have been cleared from a player.
This event is fired when a stage is removed from a player via
TeamStageHelper.TeamHelper.removeStage(net.minecraft.server.level.ServerPlayer, java.lang.String...).This event is fired after a stage has been successfully removed using
TeamStageHelper.TeamHelper.removeStage(net.minecraft.server.level.ServerPlayer, java.lang.String...).A helper class for managing stages.
A helper class for managing player stages.
A helper class for managing team stages.
The class responsible for saving and loading team stages.
An event that is fired after stages are synced to the client.